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Cho Dan Bo - Prototype #3 now in Godot.

After much testing, and trialing different engines, I've now switched to Godot. This was actually a recommendation from pretty much everyone from the start, and after spending a few days using it, I find it far more user friendly and intuitive. So This is the start of the 3rd prototype. Aiming to have a playable prototype of the first level before 2025. (So a week) to test the controls. 
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Cho Dan Bo - The Game. 
This game is crowd funded so it can be Ad free, and have a cheap final price. For more detailed Dev Logs and production notes, please consider joining the House Party.